Learning C# by Developing Games with Unity 2021
Kickstart your C# programming and Unity journey by building 3D games from scratch, 6th Edition
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ISBN
9781801813945
Bindwijze
Paperback
Taal
Engels
Auteur
Uitgeverij
Packt Publishing Limited
Jaar van uitgifte
2021
Aantal pagina's
428
Waar gaat het over?
This sixth edition of the popular C# guide helps you learn the building blocks of the C# language, right from variables to classes and exception handling. After getting to grips with the basics of C# programming, it takes you through the world of Unity game development and how you can apply C# knowledge using game development examples.
Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone. Purchase of the print or Kindle book includes a free eBook in the PDF format.Key Features
- Learn C# programming basics, terminology, and coding best practices
- Become confident with Unity fundamentals and features in line with Unity 2021
- Apply your C# knowledge in practice and build a working first-person shooter game prototype in Unity
- Follow simple steps and examples to create and implement C# scripts in Unity
- Develop a 3D mindset to build games that come to life
- Create basic game mechanics such as player controllers and shooting projectiles using C#
- Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions
- Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts
- Learn how to handle text, XML, and JSON data to save and load your game data
- Explore the basics of AI for games and implement them to control enemy behavior
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